Unreal Quick Tip – Referring to a widget in your blueprint

I struggled over this for a while and then found the answer. 

Say you have a Blueprint and within your BP you have a widget. If you want to call a function that’s in your widget from your blueprint, then it’s slightly more complicated than just dragging the widget component into your function from the Components window. There are two extra steps

Step1 – drag reference from Components Window

Step2 – Get User Widget Object

Step3 – Cast to your widget BP

Step4 – Call your function in the widget BP