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rigidbody

What is the Rigidbody component? – Unity

March 2, 2021June 3, 2020 by Lucy Estela

Basically you add this to any gameobject that you want to act under the control of physics.It is added as a component in the inspector window in Unity. In your class file for the gameobject you can make it a required component so that you don’t need to check that it’s there. You do this … Read more

Categories Unity Tags C#, RequireComponent, rigidbody, unity

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