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Character Blueprint

Unreal – Assigning Keyboard Controls to Trigger Animations

June 11, 2021 by lucyestela

ASSIGN CONTROLS TO TRIGGER ANIMATIONS Now I want to trigger the different animations based on the keyboard input, so to do that I need to set up some input controls in the Project Settings. So go to EDIT > PROJECT SETTINGS     And then scroll down to INPUT and then we are going to … Read more

Categories Animation Blueprint, Character Animation, Character Blueprint, Mixamo, Unreal

Mixamo Character Setup in Unreal

June 11, 2021May 25, 2021 by lucyestela

STEP 1 IMPORT CHARACTER AND ANIMATIONS First just drag and drop your downloaded character .fbx into the Content Browser window in Unreal. Just ensure that Convert Scene Unit is selected as you do so, then click Import   You should see all the elements layout out as such in the Content Browser     Similarly … Read more

Categories Character Animation, Character Blueprint, Mixamo, Unreal

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