Unreal Metahuman Creator

MAKING MYSELF IN METAHUMAN CREATOR I’ve been lucky enough to have early access to the Unreal Metahuman Creator and I’ve made myself! Of course she needs a lot more wrinkles which I couldn’t find any exact options for. None the less, not a bad start.   HOW TO GET MY METAHUMAN INTO UNREAL   To … Read more

Unreal and Hololens 2 – Step 7 UX Tools

So in your Hololens app you can add UX buttons pretty easily. I’m going to do something super simple and set up 4 buttons that are going to change the colour of an interactive cube.   STEP 1 CREATE CUBE BLUEPRINT WITH FUNCTIONS   In your Content Window select Add/Import >> Blueprint Class >> Actor … Read more

Epic Unreal Metahumans in Hololens 2

Holy Moly Metahumans RUN on the Hololens 2!   It’s just a start, lighting needs fixing and the hair quality is low, but you can see the Metahuman in the Hololens 2 and it looks pretty ace. I’m just streaming it to the HL2 headset straight from UE at the moment. I haven’t managed to … Read more

Unreal and Hololens 2 – Step 6 Making your scene interactive

Again I am following the Microsoft tutorial, just adding in extra screen grabs to help solidify the process in my mind. For the original tutorial, look here https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unreal/tutorials/unreal-uxt-ch4   Spawning Hand Interaction Actors   I’m not going to tell you about the kinds of hand interactions you can do in Hololens 2 because I’m assuming … Read more

Unreal and Hololens 2 – Step 5 Set Up for Mixed Reality

Again I am following the Microsoft tutorial, just adding in extra screen grabs to help solidify the process in my mind. For the original tutorial, look here https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unreal/tutorials/unreal-uxt-ch3   Add The Session Asset To use a session, you need an ARSessionConfig data asset to work with. To create one of these go to your Content … Read more