Metahumans
Unreal Multiplayer with Metahumans
I now have all the major functionality working in a multiplayer version of the therapy app. There was another very steep learning curve with multiplayer functionality but I’m slowly starting to get my head around it. Luckily there’s not a lot of interaction requirements in this app to try and figure out, just enough to make it really interesting.
Next stop is to create the animations that our Metahumans will be portraying, creating more cool Metahumans and implementing some of the nice lighting setups I was working on earlier.
Unreal UMG spawned on hand gestures
This is a really neat way to introduce a control panel to your Hololens app, which hides away when not in use. Here I have it changing the Metahuman displayed, and the emotional animation I have for them.
Retargeting to your Metahuman – for those who don’t like videos.
After going through multiple video tutorials and getting completely confused and frustrated, I finally figured it out and have compiled my own instructions with images. If you’re like me and just want a quick and to the point tutorial then this post is for you.
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