Unreal Multiplayer with Metahumans

I now have all the major functionality working in a multiplayer version of the therapy app. There was another very steep learning curve with multiplayer functionality but I’m slowly starting to get my head around it. Luckily there’s not a lot of interaction requirements in this app to try and figure out, just enough to make it really interesting.

Next stop is to create the animations that our Metahumans will be portraying, creating more cool Metahumans and implementing some of the nice lighting setups I was working on earlier.